Moirai's Locket

Jewelry Necklace

Item Details

Utility 66
Bonus Level 40
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Spirit Resist 4%
ToA
Toa Heal Bonus 8%
Toa Power Pool 5%
ToA Overcap - Constitution 8
ToA Overcap - Acuity 8

Primary Ability

Replenish Power Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 40,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Moirai" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 66.0,
  "delve_text" : " \nMagical Bonuses:\n- Power: 5 % of power pool.\n- Spirit: 4%\n \nLevel Requirement: 49 Level\n \nBonus to acuity attribute bonus cap: 8\nBonus to Constitution attribute bonus cap: 8\nBonus to healing effectiveness: 8%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 30\nTarget: Self\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 40\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3795,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Moirai's Locket",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 26052,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 28,
    "value" : 8
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 8
  }, {
    "type" : 16,
    "value" : 8
  }, {
    "type" : 34,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?