Melodic Flute

Instrument

Item Details

Utility 78
Bonus Level 40
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 9%
Slash Resist 9%
Thrust Resist 8%
Body Resist 8%
ToA
Toa Cast Speed 2%

Primary Ability

Armor Factor Buff Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 31,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 40,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Antioos" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 2115,
  "utility" : 78.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Crush: 9%\n- Slash: 9%\n- Thrust: 8%\n- Body: 8%\n \nLevel Requirement: 49 Level\n \nBonus to casting speed: 2%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 40\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3850,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 3,
  "name" : "Melodic Flute",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 26070,
  "category" : 4,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 21,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?