Nightmare Ward

Shield Medium Shield

Item Details

Utility 52
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.7

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Dexterity 15
Shield 4
ToA
ToA Overcap - Strength 5
Catacombs
Block (PvE) 5

Primary Ability

Improved Stat Decrease Level 49
Reactive Proc


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 2,
    "speed" : 3.7,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Marak" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 61,
  "utility" : 52.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Shield: 4 pts\n- Strength: 18 pts\n- Dexterity: 15 pts\n- Block: 5% (PvE Only)\n \nLevel Requirement: 49 Level\n \nBonus to Strength attribute bonus cap: 5\n \nMagical Ability:\nFunction: improved stat decrease\n \nDecreases the target's listed stat(s).\n \nDex/Qui decrease: 56\nTarget: Targeted\nRange: 300\nDuration: 1:00 min\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 3.7 Shield Speed\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "spell" : 3846,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 67,
  "name" : "Nightmare Ward",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 26994,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 52,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_ntwostat" ]
}
How is utility calculated?