Dealrach Gorme Jewel

Jewelry Jewel

Item Details

Utility 61.25
Bonus Level 32
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Constitution 15
Acuity 15
Energy Resist 5%
ToA
Toa Hit Points Cap 45
ToA Overcap - Acuity 5

Raw Item JSON

{
  "sell_value" : 31490,
  "bonus_level" : 32,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Glimmer Meldun" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 114,
  "utility" : 61.25,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 15 pts\n- Constitution: 15 pts\n- Dexterity: 15 pts\n- Energy: 5%\n \nBonus to acuity attribute bonus cap: 5\nBonus to hit points bonus cap: 45\n \n \nBonus Level: 32\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Dealrach Gorme Jewel",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 27029,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 29,
    "value" : 45
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?