Fiosrach Bann

Jewelry Belt

Item Details

Utility 66
Bonus Level 33
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Crush Resist 6%
Slash Resist 6%
Thrust Resist 6%
Acuity 15
ToA
Toa Hit Points Cap 40

Primary Ability

Power Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 33,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Glimmer Stikil" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 66.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 15 pts\n- Hits: 40 pts\n- Slash: 6%\n- Crush: 6%\n- Thrust: 6%\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 40\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 33\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3820,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Fiosrach Bann",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 27049,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?