Targaid Gem

Jewelry Jewel

Item Details

Utility 60
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Parry 4
Shield 4
ToA
Toa Hit Points Cap 40

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Glimmer Orin" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 114,
  "utility" : 60.0,
  "delve_text" : " \nMagical Bonuses:\n- Shield: 4 pts\n- Parry: 4 pts\n- Hits: 40 pts\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 40\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 6\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 31\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3812,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Targaid Gem",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 27070,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?