Fairich Bracelet

Jewelry Bracer

Item Details

Utility 53.17
Bonus Level 29
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 25
Acuity 22
Matter Resist 5%
Energy Resist 5%
ToA
Toa Hit Points Cap 25
ToA Overcap - Acuity 3

Primary Ability

Power Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Glimmer Orin" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 53.166666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 22 pts\n- Matter: 5%\n- Energy: 5%\n- Hits: 25 pts\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 3\nBonus to hit points bonus cap: 25\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 29\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3820,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Fairich Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 27072,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 25
  }, {
    "type" : 29,
    "value" : 25
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?