Bow of Winter

Weapon Composite Bow Two Handed

Item Details

Utility 9
Bonus Level 3
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 3.0
Speed 4
Base Quality 100%

Restrictions

Level Required Any
Usable By
Hunter

Magical Bonuses

Basic
Dexterity 6
All Archery 1

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 25 ]
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 3.0,
    "speed" : 4
  },
  "bonus_level" : 3,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Budo", "Valgerd", "Torfi", "Annudia" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 1039,
  "utility" : 9.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Hunter\n \nMagical Bonuses:\n- ALL archery skills: 1 pts\n- Dexterity: 6 pts\n \n \nDamage Modifiers:\n- 3.0 Base DPS\n- 4.0 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 3.0 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 3\n",
  "salvage_amount" : 22,
  "artifact" : false,
  "material" : 32,
  "name" : "Bow of Winter",
  "usable_by" : [ 25 ],
  "realm" : 2,
  "id" : 2712,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?