Animal Bone Bracelet

Jewelry Bracer

Item Details

Utility 47
Bonus Level 30
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
ToA
ToA Overcap - Strength 7
ToA Overcap - Dexterity 7
ToA Overcap - Quickness 7

Raw Item JSON

{
  "bonus_level" : 30,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Alaeth" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 619,
  "utility" : 47.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 20 pts\n \nBonus to Dexterity attribute bonus cap: 7\nBonus to Strength attribute bonus cap: 7\nBonus to Quickness attribute bonus cap: 7\n \nCannot be sold to merchants.\n \nBonus Level: 30\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 0,
  "name" : "Animal Bone Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 27204,
  "category" : 5,
  "bonuses" : [ {
    "id" : 1,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 20
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?