Brimstone Gloves

Armor Chain Hands

Item Details

Utility 10.67
Bonus Level 7
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 48
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 7
Dexterity 9

Raw Item JSON

{
  "type_data" : {
    "absorption" : 27,
    "base_quality" : 100,
    "clamped_armor_factor" : 48,
    "armor_factor" : 48
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Brimstone" ]
    }
  },
  "bonus_level" : 7,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 238,
  "utility" : 10.666666666666666,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 9 pts\n- Strength: 7 pts\n \n \nArmor Modifiers:\n- 48 Base Factor\n- 27% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  65 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 7\n",
  "slot" : 2,
  "salvage_amount" : 6,
  "artifact" : false,
  "material" : 26,
  "name" : "Brimstone Gloves",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 2734,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 7
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?