Regent's Cloak

Jewelry Cloak

Item Details

Utility 41
Bonus Level 24
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 12
Armor Factor (AF) 7
Dexterity 12
Piety 12
ToA
Toa Heal Bonus 5%

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Regent" ]
    }
  },
  "bonus_level" : 24,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 557,
  "utility" : 41.0,
  "delve_text" : " \nMagical Bonuses:\n- Piety: 12 pts\n- Strength: 12 pts\n- Dexterity: 12 pts\n \nLevel Requirement: 50 Level\n \nBonus to armor factor (AF): 7\nBonus to healing effectiveness: 5%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 8\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 24\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3813,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Regent's Cloak",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 29522,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 5,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "type" : 22,
    "value" : 7
  }, {
    "type" : 16,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?