Fiery Defender

Shield Medium Shield

Item Details

Utility 71
Bonus Level 39
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.1

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 16
Heat Resist 5%
Energy Resist 5%
All Melee 3
ToA
ToA Overcap - Strength 5
ToA Overcap - Piety 5

Primary Ability

Heal Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 3.0,
    "shield_size" : 2,
    "speed" : 4.1,
    "clamped_dps" : 3.0
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Aithos" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1124,
  "utility" : 71.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Heat: 5%\n- Energy: 5%\n \nLevel Requirement: 49 Level\n \nBonus to armor factor (AF): 16\nBonus to Piety attribute bonus cap: 5\nBonus to Strength attribute bonus cap: 5\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 3.0 Base DPS\n- 4.1 Shield Speed\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 7,
  "name" : "Fiery Defender",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 29581,
  "category" : 3,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 22,
    "value" : 16
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 5,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?