Sobekite Staff

Weapon Staff Two Handed

Item Details

Utility 62
Bonus Level 32
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 5
Base Quality 95%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Crush Resist 7%
Slash Resist 7%
Thrust Resist 7%
Piety 15
Focus
All Focus 50

Primary Ability

Lifedrain Level 49
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 95,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 3.0,
    "speed" : 5
  },
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Ferenc" ]
    }
  },
  "bonus_level" : 32,
  "icon" : 1175,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 62.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Piety: 15 pts\n- Dexterity: 15 pts\n- Crush: 7%\n- Slash: 7%\n- Thrust: 7%\n \nFocus Bonuses:\n- ALL spell lines: 50 lvls\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 5.0 Weapon Speed\n- 95% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 2.0 DPS\n \nCan use item every: 1:00 min\n \n \nBonus Level: 32\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3833,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 36,
  "material" : 3,
  "usable_by" : [ 0 ],
  "name" : "Sobekite Staff",
  "realm" : 2,
  "id" : 29616,
  "dye_type" : 0,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 304,
    "type" : 6,
    "value" : 50
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?