Zahur's Cloak

Jewelry Cloak

Item Details

Utility 70.67
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Acuity 22
Spirit Resist 6%
Energy Resist 6%
ToA
Toa Power Pool 6%
ToA Overcap - Acuity 5

Primary Ability

Damage Add Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Zahur" ]
    }
  },
  "bonus_level" : 38,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 557,
  "utility" : 70.66666666666666,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 22 pts\n- Power: 6 % of power pool.\n- Energy: 6%\n- Spirit: 6%\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 5\nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage add\n \nTarget's melee attacks do additional damage.\n \nDamage: 11.3\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 38\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3830,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Zahur's Cloak",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 29662,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 6
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_dmg_add" ]
}
How is utility calculated?