Granite Bracer

Jewelry Bracer

Item Details

Utility 78
Bonus Level 37
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Heat Resist 10%
Cold Resist 10%
Body Resist 9%
ToA
Toa Melee Damage 2%
Toa Melee Speed 1%
Toa Style Damage 1%

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 37,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Malrassa" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 78.0,
  "delve_text" : " \nMagical Bonuses:\n- Heat: 10%\n- Cold: 10%\n- Body: 9%\n \nLevel Requirement: 50 Level\n \nBonus to melee damage: 2%\n-  Requirement: vs Animals, Reptiles, Plants, Insects\nBonus to melee combat speed: 1%\nBonus to style damage: 1%\n-  Requirement: vs Animals, Reptiles, Plants, Insects\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 8\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 37\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3813,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Granite Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 29713,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 3154
  }, {
    "type" : 19,
    "value" : 1
  }, {
    "type" : 10,
    "value" : 1,
    "requirement_id" : 3154
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 10
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 10
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 9
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?