Zahur's Bracer

Jewelry Bracer

Item Details

Utility 71
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 60
Armor Factor (AF) 10
Crush Resist 6%
Heat Resist 6%
Matter Resist 6%
ToA
Toa Hit Points Cap 40

Primary Ability

Damage Add Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Zahur" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 71.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 60 pts\n- Heat: 6%\n- Matter: 6%\n- Crush: 6%\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 40\nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage add\n \nTarget's melee attacks do additional damage.\n \nDamage: 11.3\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 38\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3831,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Zahur's Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 29773,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 4,
    "value" : 60
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_dmg_add" ]
}
How is utility calculated?