Acaeus Scale

Jewelry Jewel

Item Details

Utility 76.67
Bonus Level 36
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Acuity 25
All Casting 4
ToA
Toa Spell Range 2%
Toa Magic Damage 2%
ToA Overcap - Acuity 10

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 36,
  "sources" : {
    "stores" : [ "TL Test Room - Midgard Gem & Misc" ],
    "monsters" : {
      "normal_drop" : [ "Guardian of Atlantis" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 107,
  "utility" : 76.66666666666666,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 25 pts\n- ALL magic skills: 4 pts\n \nLevel Requirement: 50 Level\n \nBonus to spell range: 2%\n-  Requirement: vs Animals, Reptiles, Plants, Insects\nBonus to magic damage: 2%\n-  Requirement: vs Animals, Reptiles, Plants, Insects\nBonus to acuity attribute bonus cap: 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 36\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3868,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Acaeus Scale",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 29781,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 12,
    "value" : 2,
    "requirement_id" : 3154
  }, {
    "type" : 9,
    "value" : 2,
    "requirement_id" : 3154
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 10
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 25
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?