Guardian's Cloak of Wickedness

Jewelry Cloak

Item Details

Utility 66
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Acuity 21
Energy Resist 8%
ToA
Toa Cast Speed 2%
Toa Buff Bonus 7%

Primary Ability

Improved Stat Decrease Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "anubite vusirnui" ]
    }
  },
  "bonus_level" : 34,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1724,
  "utility" : 66.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 21 pts\n- Hits: 48 pts\n- Energy: 8%\n \nLevel Requirement: 50 Level\n \nBonus to casting speed: 2%\nBonus to stat enhancement spell effectiveness: 7%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat decrease\n \nDecreases the target's listed stat(s).\n \nDex/Qui decrease: 56\nTarget: Targeted\nRange: 300\nDuration: 1:00 min\nCasting time: instant\nDamage: Body\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 34\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3846,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Guardian's Cloak of Wickedness",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 30290,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 21
  }, {
    "type" : 21,
    "value" : 2
  }, {
    "type" : 14,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_ntwostat" ]
}
How is utility calculated?