Runed Buckler

Shield Small Shield

Item Details

Utility 79
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.3

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 7%
Constitution 18
Thrust Resist 8%
All Melee 3
ToA
Toa Melee Speed 2%
ToA Overcap - Constitution 6

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "dps" : 3.0,
    "shield_size" : 1,
    "speed" : 3.3,
    "clamped_dps" : 3.0
  },
  "sell_value" : 30,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hounthro" ]
    }
  },
  "bonus_level" : 38,
  "icon" : 1132,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 79.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Thrust: 8%\n- Crush: 7%\n- Constitution: 18 pts\n \nLevel Requirement: 50 Level\n \nBonus to melee combat speed: 2%\nBonus to Constitution attribute bonus cap: 6\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers (when used with shield styles):\n- 3.0 Base DPS\n- 3.3 Shield Speed\n \nCan use item every: 1:30 min\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 7,
  "usable_by" : [ 0 ],
  "name" : "Runed Buckler",
  "realm" : 2,
  "id" : 30765,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 19,
    "value" : 2
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?