Desert Bullhorn Bow

Weapon Composite Bow Two Handed

Item Details

Utility 66
Bonus Level 37
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.9
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 30
ToA
Toa Spell Range 1%
Toa Cast Speed 2%
Toa Magic Damage 1%
ToA Overcap - Dexterity 13

Primary Ability

Resistance Decrease Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "range" : 1600,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 3.0,
    "speed" : 4.9
  },
  "bonus_level" : 37,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Landrine" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 1037,
  "utility" : 66.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 30 pts\n \nLevel Requirement: 50 Level\n \nBonus to spell range: 1%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\nBonus to casting speed: 2%\nBonus to magic damage: 1%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\nBonus to Dexterity attribute bonus cap: 13\n \nMagical Ability:\nFunction: resistance decrease\n \nLowers the value of the target's resistance buffs or items to the listed damage type.\n \nBase value of spell: 5\nResist decreased: Slash\n -- Resists from spell-based buffs reduced 3%\n -- Resists from item-based buffs reduced 1%\n \nTarget: Targeted\nRange: 500\nDuration: 15 sec\nCasting time:      2.0 sec\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 4.9 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1600\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 37\n",
  "abilities" : [ {
    "spell" : 8786,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 3,
  "name" : "Desert Bullhorn Bow",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 30771,
  "category" : 1,
  "bonuses" : [ {
    "type" : 12,
    "value" : 1,
    "requirement_id" : 3152
  }, {
    "type" : 21,
    "value" : 2
  }, {
    "type" : 9,
    "value" : 1,
    "requirement_id" : 3152
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 13
  } ],
  "ability_tags" : [ "fn_nresistance" ]
}
How is utility calculated?