Desert Venom Harpoon

Weapon Celtic Spear Two Handed

Item Details

Utility 84
Bonus Level 39
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Spirit Resist 8%
Celtic Spear 4
ToA
Toa Melee Speed 2%
Toa Melee Damage 2%
ToA Overcap - Strength 7
ToA Overcap - Quickness 7

Primary Ability

Haste Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 112,
    "clamped_dps" : 3.0,
    "speed" : 5
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Sebak" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 937,
  "utility" : 84.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Celtic Spear: 4 pts\n- Spirit: 8%\n \nLevel Requirement: 50 Level\n \nBonus to melee combat speed: 2%\nBonus to melee damage: 2%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\nBonus to Quickness attribute bonus cap: 7\nBonus to Strength attribute bonus cap: 7\n \nMagical Ability:\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 20%\nTarget: Self\nDuration: 1:00 min\nCasting time: instant\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 5.0 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "spell" : 3840,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 58,
  "name" : "Desert Venom Harpoon",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 30835,
  "category" : 1,
  "bonuses" : [ {
    "id" : 112,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 19,
    "value" : 2
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 3152
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?