Shield of Ruination

Shield Small Shield

Item Details

Utility 73
Bonus Level 39
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.3

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 12
Slash Resist 7%
Acuity 12
All Casting 3
ToA
ToA Overcap - Constitution 7
ToA Overcap - Acuity 7

Primary Ability

Armor Factor Buff Level 50
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "dps" : 3.0,
    "shield_size" : 1,
    "speed" : 3.3,
    "clamped_dps" : 3.0
  },
  "sell_value" : 30,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gaurmaes" ]
    }
  },
  "bonus_level" : 39,
  "icon" : 1150,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 73.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Acuity: 12 pts\n- Constitution: 12 pts\n- Slash: 7%\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 7\nBonus to Constitution attribute bonus cap: 7\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nDamage Modifiers (when used with shield styles):\n- 3.0 Base DPS\n- 3.3 Shield Speed\n \nCan use item every: 1:30 min\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3852,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 58,
  "usable_by" : [ 0 ],
  "name" : "Shield of Ruination",
  "realm" : 3,
  "id" : 30869,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?