Shark's Eye Ring

Jewelry Ring

Item Details

Utility 56.67
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 80
Strength 18
Dexterity 15
Constitution 22

Primary Ability

Melee Absorption Debuff Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Megalodon" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 56.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 80 pts\n- Strength: 18 pts\n- Constitution: 22 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: melee absorption debuff\n \nReduces the target's absorption (ABS) factor, resulting in worse protection against melee attacks.\n \nValue: -20%\nTarget: Targeted\nRange: 1500\nDuration: 1:00 min\nCasting time:      2.0 sec\nDamage: Spirit\n \n- This spell is cast when the item is used.\n \nCan use item every: 10:00 min\n \n \nBonus Level: 34\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 10178,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Shark's Eye Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 31534,
  "category" : 5,
  "use_duration" : 600,
  "bonuses" : [ {
    "type" : 4,
    "value" : 80
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  } ],
  "ability_tags" : [ "fn_nabsorb" ]
}
How is utility calculated?