Mace of Apollo

Weapon Crush

Item Details

Utility 74
Bonus Level 41
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.8
Base Quality 98%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Piety 24
ToA
Toa Cast Speed 2%
Toa Heal Bonus 8%
Toa Power Pool Cap 8
Toa Power Pool 8%

Primary Ability

Heal Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 98,
    "two_handed" : 0,
    "skill_used" : 33,
    "clamped_dps" : 3.0,
    "speed" : 3.8
  },
  "bonus_level" : 41,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Orb of Apollo" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 856,
  "utility" : 74.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Piety: 24 pts\n- Power: 8 % of power pool.\n \nLevel Requirement: 49 Level\n \nBonus to casting speed: 2%\nBonus to healing effectiveness: 8%\nBonus to power bonus cap: 8 (works with both power and power % items)\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 3.8 Weapon Speed\n- 98% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 41\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 7,
  "name" : "Mace of Apollo",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 31668,
  "category" : 1,
  "bonuses" : [ {
    "id" : 5,
    "type" : 1,
    "value" : 24
  }, {
    "type" : 21,
    "value" : 2
  }, {
    "type" : 16,
    "value" : 8
  }, {
    "type" : 30,
    "value" : 8
  }, {
    "type" : 34,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?