Woven Hair of Malamis

Jewelry Belt

Item Details

Utility 62
Bonus Level 37
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Acuity 15
ToA
Toa Power Pool 8%
ToA Overcap - Dexterity 6
ToA Overcap - Acuity 7

Primary Ability

Replenish Power Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 37,
  "sources" : {
    "stores" : [ "TL Test Room - Midgard Belt & Wrist" ],
    "monsters" : {
      "normal_drop" : [ "Malamis" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 62.0,
  "delve_text" : " \nMagical Bonuses:\n- Power: 8 % of power pool.\n- Acuity: 15 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 49 Level\n \nBonus to acuity attribute bonus cap: 7\nBonus to Dexterity attribute bonus cap: 6\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 30\nTarget: Self\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 37\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3795,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Woven Hair of Malamis",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 31716,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 34,
    "value" : 8
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?