Twilight Buckler

Shield Small Shield

Item Details

Utility 69
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 15.6
Speed 3.5

Restrictions

Level Required 39
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Acuity 21
Shield 5
ToA
ToA Overcap - Dexterity 5
ToA Overcap - Acuity 5

Primary Ability

Physical Health Buffer Level 39
Reactive Proc


Raw Item JSON

{
  "sell_value" : 140000,
  "requirements" : {
    "level_required" : 39
  },
  "type_data" : {
    "dps" : 15.6,
    "shield_size" : 1,
    "speed" : 3.5,
    "clamped_dps" : 15.6
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Te'Bui", "Smarta", "Vixitr", "Danin", "Yleg", "Kalph", "Igo", "Fas", "Ond" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 59,
  "utility" : 69.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Acuity: 21 pts\n- Dexterity: 15 pts\n- Shield: 5 pts\n \nLevel Requirement: 39 Level\n \nBonus to acuity attribute bonus cap: 5\nBonus to Dexterity attribute bonus cap: 5\n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 15.6 Base DPS\n- 3.5 Shield Speed\n \n \nBonus Level: 35\n",
  "abilities" : [ {
    "spell" : 3824,
    "magic_type" : 2,
    "power_level" : 39,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Twilight Buckler",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 32099,
  "category" : 3,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 21,
    "requirement_id" : 5542
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15,
    "requirement_id" : 5542
  }, {
    "id" : 43,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?