Hammer of the Whirlwind

Weapon Two Handed Two Handed

Item Details

Utility 70
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.3
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Quickness 15
Spirit Resist 5%
Energy Resist 5%
ToA
Toa Melee Speed 2%
ToA Overcap - Quickness 10

Primary Ability

Lifedrain Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 3.0,
    "speed" : 4.3
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Cyrek" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 844,
  "utility" : 70.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Quickness: 15 pts\n- Strength: 15 pts\n- Spirit: 5%\n- Energy: 5%\n \nLevel Requirement: 49 Level\n \nBonus to melee combat speed: 2%\nBonus to Quickness attribute bonus cap: 10\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 4.3 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 3.0 DPS\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3832,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 7,
  "name" : "Hammer of the Whirlwind",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 32108,
  "category" : 1,
  "bonuses" : [ {
    "type" : 19,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?