Sash of the Calm

Jewelry Belt

Item Details

Utility 68
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 16
Dexterity 15
Spirit Resist 6%
ToA
Toa Magic Damage 2%
Toa Debuff Bonus 10%

Primary Ability

Power Regen Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Cyrek" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 68.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 15 pts\n- Spirit: 6%\n \nLevel Requirement: 49 Level\n \nBonus to magic damage: 2%\n-  Requirement: vs Humanoid, Animal & Elemental\nBonus to armor factor (AF): 16\nBonus to stat debuff spell effectiveness: 10%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 4\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 38\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3821,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Sash of the Calm",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 32225,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 9,
    "value" : 2,
    "requirement_id" : 3178
  }, {
    "type" : 22,
    "value" : 16
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 15,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?