Girdle of Thunder

Jewelry Belt

Item Details

Utility 68
Bonus Level 36
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 24
Body Resist 6%
ToA
Toa Style Damage 2%
Toa Hit Points Cap 80

Primary Ability

Physical Health Buffer Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 36,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Eramai" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 68.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 24 pts\n- Hits: 40 pts\n- Body: 6%\n \nLevel Requirement: 49 Level\n \nBonus to style damage: 2%\n-  Requirement: vs Humanoid, Animal & Elemental\nBonus to hit points bonus cap: 80\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 36\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Girdle of Thunder",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 32253,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 24
  }, {
    "type" : 10,
    "value" : 2,
    "requirement_id" : 3178
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 29,
    "value" : 80
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?