Cape of the Gale

Jewelry Cloak

Item Details

Utility 73
Bonus Level 37
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Quickness 18
Spirit Resist 7%
All Archery 5
ToA
Toa Magic Damage 2%

Primary Ability

Health Regen Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Second Guardian's Projection" ]
    }
  },
  "bonus_level" : 37,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 57,
  "utility" : 73.0,
  "delve_text" : " \nMagical Bonuses:\n- Quickness: 18 pts\n- ALL archery skills: 5 pts\n- Hits: 48 pts\n- Spirit: 7%\n \nLevel Requirement: 49 Level\n \nBonus to magic damage: 2%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 8\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 37\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3813,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Cape of the Gale",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 32260,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 302,
    "type" : 2,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 7
  }, {
    "type" : 9,
    "value" : 2,
    "requirement_id" : 3152
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?