Squall Shadowed Greave

Weapon Hand to Hand Offhand

Item Details

Utility 59.33
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.8
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 6
Dexterity 7
Quickness 7
Hand to Hand 4
ToA
ToA Overcap - Dexterity 6
ToA Overcap - Quickness 6

Primary Ability

Endurance Heal Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 3.0,
    "speed" : 3.8
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Lord Tholos" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 978,
  "utility" : 59.33333333333333,
  "delve_text" : " \nMagical Bonuses:\n- Hand to Hand: 4 pts\n- Quickness: 7 pts\n- Dexterity: 7 pts\n \nLevel Requirement: 49 Level\n \nBonus to Quickness attribute bonus cap: 6\nBonus to Dexterity attribute bonus cap: 6\nBonus to armor factor (AF): 6\n \nMagical Ability:\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 20\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 3.8 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "spell" : 3791,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 7,
  "name" : "Squall Shadowed Greave",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 32329,
  "category" : 1,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 7
  }, {
    "type" : 22,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?