Storm Struck Great Sword

Weapon Large Weaponry Two Handed

Item Details

Utility 78
Bonus Level 39
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 5.5
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 12
Crush Resist 6%
Parry 4
Matter Resist 6%
Large Weaponry 2
ToA
ToA Overcap - Dexterity 8

Primary Ability

Endurance Heal Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 104,
    "clamped_dps" : 3.0,
    "speed" : 5.5
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Kynthia" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 910,
  "utility" : 78.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Large Weaponry: 2 pts\n- Dexterity: 12 pts\n- Parry: 4 pts\n- Crush: 6%\n- Matter: 6%\n \nLevel Requirement: 49 Level\n \nBonus to Dexterity attribute bonus cap: 8\n \nMagical Ability:\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 20\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 5.5 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "spell" : 3791,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 58,
  "name" : "Storm Struck Great Sword",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 32349,
  "category" : 1,
  "bonuses" : [ {
    "id" : 104,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 8
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?