Cloak of the Zephyr

Jewelry Cloak

Item Details

Utility 62
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Acuity 15
ToA
Toa Cast Speed 2%
Toa Power Pool 8%
Toa Power Pool Cap 8
ToA Overcap - Acuity 5

Primary Ability

Health Regen Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Chief Chrysostom" ]
    }
  },
  "bonus_level" : 35,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 62.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 15 pts\n- Power: 8 % of power pool.\n \nLevel Requirement: 49 Level\n \nBonus to casting speed: 2%\nBonus to acuity attribute bonus cap: 5\nBonus to power bonus cap: 8 (works with both power and power % items)\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Cloak of the Zephyr",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 32400,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 21,
    "value" : 2
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 8
  }, {
    "type" : 30,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?