Aerial Defender

Shield Medium Shield

Item Details

Utility 64
Bonus Level 36
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.8

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Dexterity 15
Constitution 18
ToA
Toa Melee Speed 2%
ToA Overcap - Constitution 10

Primary Ability

Heal Level 49
Reactive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 3.0,
    "shield_size" : 2,
    "speed" : 3.8,
    "clamped_dps" : 3.0
  },
  "bonus_level" : 36,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Behrooz the Jinni" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1162,
  "utility" : 64.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Constitution: 18 pts\n- Hits: 48 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 49 Level\n \nBonus to Constitution attribute bonus cap: 10\nBonus to melee combat speed: 2%\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 3.0 Base DPS\n- 3.8 Shield Speed\n \n \nBonus Level: 36\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 58,
  "name" : "Aerial Defender",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 32489,
  "category" : 3,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 19,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?