Greater Aerial Defender

Shield Large Shield

Item Details

Utility 72
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.1

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 24
Crush Resist 4%
Thrust Resist 4%
Shield 5
All Melee 3

Primary Ability

Heal Level 49
Reactive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 3.0,
    "shield_size" : 3,
    "speed" : 4.1,
    "clamped_dps" : 3.0
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Keres" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1159,
  "utility" : 72.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Shield: 5 pts\n- Dexterity: 24 pts\n- Crush: 4%\n- Thrust: 4%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 3.0 Base DPS\n- 4.1 Shield Speed\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 58,
  "name" : "Greater Aerial Defender",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 32490,
  "category" : 3,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 43,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?