Woven Silksteel Soothsayer Cap

Armor Cloth Helm

Item Details

Utility 49
Bonus Level 25
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 38
Base Quality 95%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 28
Acuity 18
All Casting 3
ToA
Toa Hit Points Cap 28
ToA Overcap - Acuity 4

Raw Item JSON

{
  "sell_value" : 18324,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 95,
    "clamped_armor_factor" : 38,
    "armor_factor" : 38
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "arachite tunnelhost", "arachite impaler", "arachite krigare", "arachite prelate" ]
    }
  },
  "bonus_level" : 25,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 825,
  "utility" : 49.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Acuity: 18 pts\n- ALL magic skills: 3 pts\n- Hits: 28 pts\n \nBonus to hit points bonus cap: 28\nBonus to acuity attribute bonus cap: 4\n \nArmor Modifiers:\n- 38 Base Factor\n- 0% Absorption\n- 95% Quality / 100% Condition\n \n- Effective Armor:  36 Factor\n \n \nBonus Level: 25\n",
  "slot" : 1,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 48,
  "name" : "Woven Silksteel Soothsayer Cap",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 32528,
  "category" : 2,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 28
  }, {
    "type" : 29,
    "value" : 28
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?