Malevolent Darkspire Aegis

Shield Large Shield

Item Details

Utility 73.67
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.2

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Dexterity 22
Crush Resist 5%
Slash Resist 5%
Shield 3
ToA
ToA Overcap - Dexterity 7

Primary Ability

Lifedrain Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 3,
    "speed" : 4.2,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Aberta" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 79,
  "utility" : 73.66666666666666,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Shield: 3 pts\n- Dexterity: 22 pts\n- Crush: 5%\n- Slash: 5%\n \nLevel Requirement: 49 Level\n \nBonus to Dexterity attribute bonus cap: 7\nBonus to armor factor (AF): 10\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 4.2 Shield Speed\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3834,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Malevolent Darkspire Aegis",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 32712,
  "category" : 3,
  "bonuses" : [ {
    "id" : 43,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?