Captivating Kobold Buckler

Shield Small Shield

Item Details

Utility 54
Bonus Level 36
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 2.7

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Constitution 15
ToA
Toa Power Pool 6%
Toa Power Pool Cap 6
Toa Hit Points Cap 40
Catacombs
Negative Effect Duration Reduction (PvE) 5

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)


Raw Item JSON

{
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 1,
    "speed" : 2.7,
    "clamped_dps" : 16.5
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Kolfinna" ]
    }
  },
  "bonus_level" : 36,
  "icon" : 59,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 54.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Power: 6 % of power pool.\n- Hits: 40 pts\n- Constitution: 15 pts\n- Negative effect duration reduction: 5% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to power bonus cap: 6 (works with both power and power % items)\nBonus to hit points bonus cap: 40\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 2.7 Shield Speed\n \nCan use item every: 1:30 min\n \n \nBonus Level: 36\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 69,
  "usable_by" : [ 0 ],
  "name" : "Captivating Kobold Buckler",
  "realm" : 2,
  "id" : 32722,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 34,
    "value" : 6
  }, {
    "type" : 30,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 46,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?