Mulguk's Ring of Agility

Jewelry Ring

Item Details

Utility 20.67
Bonus Level 10
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 16
Dexterity 7
Constitution 6
Body Resist 2%
ToA
ToA Overcap - Dexterity 2

Primary Ability

Improved Stat Enhancement Level 15
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 7500,
  "requirements" : {
    "level_required" : 15
  },
  "bonus_level" : 10,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Chief Mulguk" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 20.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 6 pts\n- Dexterity: 7 pts\n- Body: 2%\n- Hits: 16 pts\n \nLevel Requirement: 15 Level\n \nBonus to Dexterity attribute bonus cap: 2\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 25\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 10\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10175,
    "magic_type" : 6,
    "power_level" : 15,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Mulguk's Ring of Agility",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 32780,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 2
  }, {
    "type" : 4,
    "value" : 16
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?