Pelt of Shadow in the Trees

Jewelry Cloak

Item Details

Utility 30
Bonus Level 14
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 20
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 4%
Slash Resist 4%
Thrust Resist 4%
Body Resist 3%

Primary Ability

Endurance Heal Level 20
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 1,
  "requirements" : {
    "level_required" : 20
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Shadow in the Trees" ]
    }
  },
  "bonus_level" : 14,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 30.0,
  "delve_text" : " \nMagical Bonuses:\n- Body: 3%\n- Crush: 4%\n- Slash: 4%\n- Thrust: 4%\n \nLevel Requirement: 20 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 20%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 14\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10164,
    "magic_type" : 6,
    "power_level" : 20,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Pelt of Shadow in the Trees",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 32786,
  "category" : 5,
  "bonuses" : [ {
    "id" : 16,
    "type" : 5,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?