Vormgut's Gem of Dexterity

Jewelry Jewel

Item Details

Utility 36.67
Bonus Level 18
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 30
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Dexterity 13
Constitution 9
Matter Resist 4%
ToA
Toa Hit Points Cap 20
ToA Overcap - Dexterity 2

Primary Ability

Armor Factor Buff Level 30
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 15000,
  "requirements" : {
    "level_required" : 30
  },
  "bonus_level" : 18,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Shaman Vormgut" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 118,
  "utility" : 36.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 9 pts\n- Dexterity: 13 pts\n- Matter: 4%\n- Hits: 20 pts\n \nLevel Requirement: 30 Level\n \nBonus to Dexterity attribute bonus cap: 2\nBonus to hit points bonus cap: 20\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 45\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 18\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10168,
    "magic_type" : 6,
    "power_level" : 30,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Vormgut's Gem of Dexterity",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 32791,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 13
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 2
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 20
  }, {
    "type" : 29,
    "value" : 20
  } ],
  "ability_tags" : [ "fn_shield" ]
}
How is utility calculated?