Hidden Bracelet

Jewelry Bracer

Item Details

Utility 45
Bonus Level 22
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 36
Usable By
All Classes

Magical Bonuses

Basic
Slash Resist 5%
Heat Resist 5%
Cold Resist 5%
Stealth 3

Primary Ability

Improved Stat Enhancement Level 36
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 18000,
  "requirements" : {
    "level_required" : 36
  },
  "bonus_level" : 22,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Elder Gillich" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 45.0,
  "delve_text" : " \nMagical Bonuses:\n- Cold: 5%\n- Heat: 5%\n- Stealth: 3 pts\n- Slash: 5%\n \nLevel Requirement: 36 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 45\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 22\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10177,
    "magic_type" : 6,
    "power_level" : 36,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Hidden Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 32797,
  "category" : 5,
  "bonuses" : [ {
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?