Gorf's Studded Collar

Jewelry Necklace

Item Details

Utility 46.67
Bonus Level 23
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 35
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Slash Resist 4%
Charisma 13
Body Resist 4%
ToA
Toa Hit Points Cap 32
ToA Overcap - Charisma 3

Primary Ability

Replenish Power Level 35
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 17500,
  "requirements" : {
    "level_required" : 35
  },
  "bonus_level" : 23,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Gorf" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 46.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Charisma: 13 pts\n- Body: 4%\n- Slash: 4%\n- Hits: 32 pts\n \nLevel Requirement: 35 Level\n \nBonus to Charisma attribute bonus cap: 3\nBonus to hit points bonus cap: 32\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 20%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 23\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10160,
    "magic_type" : 6,
    "power_level" : 35,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Gorf's Studded Collar",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 32799,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 7,
    "type" : 1,
    "value" : 13
  }, {
    "id" : 7,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "type" : 29,
    "value" : 32
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?