Vengeance

Weapon Piercing Offhand

Item Details

Utility 34.67
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 3
Base Quality 95%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Dexterity 7
Piercing 5

Primary Ability

Heal Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 16.2,
    "base_quality" : 95,
    "two_handed" : 0,
    "skill_used" : 103,
    "clamped_dps" : 16.2,
    "speed" : 3
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Razorbeak" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 457,
  "utility" : 34.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Piercing: 5 pts\n- Dexterity: 7 pts\n- Hits: 20 pts\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 3.0 Weapon Speed\n- 95% Quality / 75% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.5 DPS\n \n \nBonus Level: 24\n",
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 67,
  "name" : "Vengeance",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 32873,
  "category" : 1,
  "bonuses" : [ {
    "id" : 103,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 20
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?