Rod of the Root

Weapon Staff Two Handed

Item Details

Utility 25
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 4.6
Base Quality 95%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 100
Focus
Arboreal Path 50
Creeping Path 50
Verdant Path 50

Primary Ability

Power Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 95,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 16.2,
    "speed" : 4.6
  },
  "bonus_level" : 25,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Windskimmer" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 468,
  "utility" : 25.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Hits: 100 pts\n \nFocus Bonuses:\n- Arboreal Path: 50 lvls\n- Creeping Path: 50 lvls\n- Verdant Path: 50 lvls\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 4.6 Weapon Speed\n- 95% Quality / 77% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.9 DPS\n \nCan use item every: 1:30 min\n \n \nBonus Level: 25\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3820,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Rod of the Root",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 32879,
  "category" : 1,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 127,
    "type" : 6,
    "value" : 50
  }, {
    "id" : 129,
    "type" : 6,
    "value" : 50
  }, {
    "id" : 130,
    "type" : 6,
    "value" : 50
  }, {
    "type" : 4,
    "value" : 100
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?