Old Gloom Warder's Spear

Weapon Celtic Spear Two Handed

Item Details

Utility 67
Bonus Level 38
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 30
Hit Points 40
Slash Resist 6%
Celtic Spear 5

Primary Ability

Lifedrain Level 50
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 112,
    "clamped_dps" : 16.5,
    "speed" : 4.5
  },
  "bonus_level" : 38,
  "sources" : {
    "stores" : [ "TL Test Room - Hibernia Thrust" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 476,
  "utility" : 67.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Celtic Spear: 5 pts\n- Strength: 30 pts\n- Hits: 40 pts\n- Slash: 6%\n \nLevel Requirement: 50 Level\n \n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.5 Weapon Speed\n- 100% Quality / 77% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 12.7 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3834,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 67,
  "name" : "Old Gloom Warder's Spear",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 32915,
  "category" : 1,
  "bonuses" : [ {
    "id" : 112,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 30
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?