Bracer of Graceful Adroitness

Jewelry Bracer

Item Details

Utility 53.25
Bonus Level 32
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Hit Points 20
Dexterity 30
Cold Resist 6%
ToA
Toa Hit Points Cap 25

Primary Ability

Damage Shield Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 32,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Kez" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 53.25,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 30 pts\n- Cold: 6%\n- Hits: 20 pts\n \nLevel Requirement: 50 Level\n \nBonus to armor factor (AF): 10\nBonus to hit points bonus cap: 25\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 3.3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 32\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3804,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Bracer of Graceful Adroitness",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 33160,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "type" : 4,
    "value" : 20
  }, {
    "type" : 29,
    "value" : 25
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?