Belt of Technique

Jewelry Belt

Item Details

Utility 62.50
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 5%
Slash Resist 5%
Thrust Resist 5%
All Melee 5
ToA
Toa Hit Points Cap 30

Primary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Legil" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 62.5,
  "delve_text" : " \nMagical Bonuses:\n- ALL melee weapon skills: 5 pts\n- Slash: 5%\n- Thrust: 5%\n- Crush: 5%\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 30\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 17%\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3809,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Belt of Technique",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 33167,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 29,
    "value" : 30
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?