Wulfen Blight Claw

Weapon Hand to Hand Offhand

Item Details

Utility 70
Bonus Level 33
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.4
Base Quality 100%

Restrictions

Level Required 50
Usable By
Savage

Magical Bonuses

Basic
Strength 15
Dexterity 15
Parry 3
All Melee 3
ToA
ToA Overcap - Strength 5
ToA Overcap - Dexterity 5

Primary Ability

Dmg-Over-Time Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "usable_by" : [ 32 ],
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 16.5,
    "speed" : 3.4
  },
  "bonus_level" : 33,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Ljornrn" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 959,
  "utility" : 70.0,
  "delve_text" : " \nUsable By: \n- Savage\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Parry: 3 pts\n- Strength: 15 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 5\nBonus to Dexterity attribute bonus cap: 5\n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 3.4 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.5 DPS\n \n \nBonus Level: 33\n",
  "abilities" : [ {
    "spell" : 3827,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Wulfen Blight Claw",
  "usable_by" : [ 32 ],
  "realm" : 0,
  "id" : 33336,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 8,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?