Necklace of Longevity

Jewelry Necklace

Item Details

Utility 67.25
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Crush Resist 5%
Constitution 15
Slash Resist 5%
Thrust Resist 5%
ToA
Toa Hit Points Cap 45
ToA Overcap - Constitution 3

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Steinolf" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 67.25,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Constitution: 15 pts\n- Hits: 40 pts\n- Slash: 5%\n- Crush: 5%\n- Thrust: 5%\n \nLevel Requirement: 50 Level\n \nBonus to Constitution attribute bonus cap: 3\nBonus to hit points bonus cap: 45\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 34\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Necklace of Longevity",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 33343,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 45
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?